Over the past few years I've worked on a variety of projects ranging from 3D art work, AR filters and Graphic design.
Take a look at these pages to see what I've been up to!
I've recently worked on commissions for both print and video. This has involved me to constantly adapt my work flow using a range of software. I predominantly use Cinema 4D with Redshift, using Zbrush for organic & high detail sculpts and Substance painter for texturing.
In my personal time I have built up experience creating filters, this has led onto multiple collaborations and commissions. I predominantly use Spark AR and use a range of software for assets and textures.
I've previously worked as a graphic designer for a charity, creative agency and a start up. This has involved a variety print and web designs using a large variety of the Adobe Creative Suite. I'm confident to work to brand guidelines as well as consulting organisations.