2020-2022

Work

Over the past few years I've worked on a variety of projects ranging from 3D art work, AR filters and Graphic design.

Take a look at these pages to see what I've been up to!

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3D Art

I've recently worked on commissions for both print and video. This has involved me to constantly adapt my work flow using a range of software. I predominantly use Cinema 4D with Redshift, using Zbrush for organic & high detail sculpts and Substance painter for texturing.

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AR Filters

In my personal time I have built up experience creating filters, this has led onto multiple collaborations and commissions. I predominantly use Spark AR and use a range of software for assets and textures. 

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Graphic Design

I've previously worked as a graphic designer for a charity, creative agency and a start up. This has involved a variety print and web designs using a large variety of the Adobe Creative Suite. I'm confident to work to brand guidelines as well as consulting organisations.

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